"Charmhood
is a Quake cathedral built of metal and wood.
Gloomy with grand and dominant architecture
of metal trims, white wooded strips and green
panels."
Alk08 consists of two maps. One for Single
Player and one for Deathmatch. Here we will
discuss both.
The architecture for Charmhood is great. The
cathedral is pulled off nicely with some great
use of Kingpin's textures. For deathmatch, the
design is perfect for some intense action. Plenty
of ways to escape and attack and the level allows
you to move around it's corridors quickly. For
single play, the design is cramped giving to
much leverage to the Quake enemies. The corridors
are blocked off in the single player version
to try to add to the gameplay, but instead it
ads to the already strong sence of tightness
and can become a claustrophobic's nightmare.
For deathmatch the weapons and health might
be a little excessive but other wise fine. This
level is definately set up for some high frag
scores. For single player the weapons and health
are almost not enough. The creature count is
only around 70 but when you look at their positioning
above and around you, and how none are visible
until you begin to collect the runes, you can
see that you are definatley in an unfair position.
Overall, Charmhood makes for an action packed
deathmatch level that deathmatch fans will enjoy.
Single player fans will probably want to stear
clear but everyone will enjoy the architecture.
[
Rating ]
[ Single Player
]
Design = 6
Flow = 5
Balance = 6
Textures = 9
Overall = 6.13