"The cold,
war drenched hell-hole of a world has slowly
rotted its way into the temple, now decaying
and crumbling into the shadows."
I played this level on normal and I think it
left bruises. The Looming Madness is as difficult
as it is beautiful. Featuring textures from
Heretic, Diakatana, and Rogue, this level is
simply one of the coolest this reviewer has
played.
The architecture is outstanding. The ruined
temple theme here really grabs you and brings
you into its world. The texture usage is nothing
but perfection. It was very hard to choose where
to take screenshots.
The reason the balance score is so low is because
Kona just loves to leave you empty handed. You
will find yourself begging for ammunition and
health. All I can say is keep one hand on the
save button and push it often. If not, you will
be angered by how many times you will have to
restart the level. My best example of the difficulty
is in screenshot 2. This is a huge open area
where you must defeat a room full of knights,
4 shamblers, and then more knights. The best
explantion is in the .txt file : "Monsters
are not scarce - around 130 including the Snakeman,
Gremlin and a stronger class of Knights".
Overall, the gameplay is great. Total action
from begining to end. Not to mention some of
the best architecture you will find. A definate
must to have in your collection.