Two small levels especially
good for 1on1. Quite a unique mix for Quake3,
dome/temple architecture, rusty-tech textures
mixed in with some gothic and terrain. The first
one, Abhorrent Bone, took less than two days
to make, and was more of a learning experience.
I enjoyed making it so much that I whipped up
a second level, Animal Tusk. Because they were
both so small and quite similar I thought I
would put them in the same pack. Nothing special
overall, but they were my first attempts at
proper deathmatch mapping.