Descent is getting back to
basics. Back to the way Quake originally was,
with great gameplay, simple levels and lots
of them! There are ten levels in this large
pack, including a start map and a secret level.
These days the Quake levels being released are
very well done compared to those back in 1997.
The standards have risen greatly. Unfortunetely,
Descent does not reach those standards. Many
of the rooms are simple boxes with little decoration
inside and all one texture. However, compared
to the old classics, Descent is quite good.
Not everything has to look superb like recent
Quake levels do. As long as it is fun and isn't
ugly. Of course there are some nice parts to
Descent and levels do get better as you go.
The last few levels were very good, I wish the
first several were that good.
Where Descent does well is
with gameplay. It is your classic gameplay,
not too hard, not easy, and just the right amount
of ammunition and health. There are about 50
monsters in each level, and all monsters have
been used throughout, as well as a few new ones.
The new ones being a Scrag and HellKnight which
are stronger, and a nasty Vore which lasts forever
at the end.
I wasn't planning on completing
Descent all in one sitting, but each time I
completed a level I thought, 'ah shit, i'll
just do one more...', until eventually I had
finished it all! Even without great level design
Descent kept me wanting more and it was very
entertaining. If you still enjoy playing the
original game levels, despite them looking a
little old, then you will enjoy Descent. I recommend
it.