Mistaken Identidy is so full
of bugs it just ruins the 3-level pack. If Richard
Hamer had played it a few times before releasing
it, alot of things could have been fixed. Such
as frustrating gameplay - an example, you climb
a ladder to meet three Grunts, if you stay there
and kill them all your going to loose ALOT of
health, so the obvious move would be to kill
one, then jump back down and repeat the process.
However, as soon as you go back down the ladder
each Grunt will continuously lob grenades at
you so you can't even get back to the ladder!
Also at one stage you need to climb on a crate
to proceed, only if you move too far to one
side of the room a Grunt will see you and also
lob grenades, this time blowing up all the crates
and making you stuck.
Gameplay can be tricky at times, especially
with very little ammunition. Level design, however,
was quite good. It certainly was a bit better
than the expected newbie maps. Unfortunetely,
I don't even think a full compile was done here
as it runs so slow!
I look forward to Richard's next release, because
with decent design and probably more polishing
up, it could be quite good.