The second map by IronHammer
I have played today, and I have to say this
one is my favorite. Castle of the Bad Die, although
in possession of a strange name, is the best
map in this recent barrage.
You'll begin in what can only be described as
an impressive hall. There is an Ogre which you
can quickly despatch with the conveniently-provided
double shotgun, but then you will have to be
very careful with two fiends flying at you.
This is one of the few maps where the fiends
had me *actually* moving my head out of the
'way.' I'm sure it would have looked odd to
anyone watching.
The gold key is directly to
the right, on a stand, as is the rocket launcher.
I thought it was odd to give the player the
rocket launcher right off the bat, but it did
not make the map too easy. Someone who wanted
to cheat rocket jump and grab the gold key,
but the design means this wouldn't help them
much. Continuing on, you will run into some
outdoor areas, multi-leveled courtyards really,
which can sometimes feel empty. However, you
will never be alone with the use of trigger_monsterjumps
and some teleporting monsters. There are ambushes
but these are fair. There is only one thing
hindering progress in this map, and that is
the use of key symbols (or lack thereof). You
require the silver key to lower the gold key,
but you won't find this out until you touch
it... I had to run around a while before I understood
that. A simple silver lock texture nearby would
have helped greatly. In other locked places,
that would have helped as well. Finally, the
end challenge (one shambler only) was a let-down
due to the continually growing supply of ammunition.
Overall, Castle Of The Bad
Die is a refreshing medieval map, and one that
sticks to its theme well. If those fiends get
you, keep trying because this map is worth it.
Review
by Tronyn
Tronyn's Score:
81
I have to agree with Tronyn
that this is the best of the bunch (followed
closely by Ambush Keen Pilgrims). It has great
solid architecture and design, although fairly
plain, there was good use of angles. Gameplay
was also a little easier than the last map,
and therefore even better. It could have done
with some tweaking in gameplay, but overall
I enjoyed it.