Here is a map with a very Quakey
feel. It reminds me of my first Quake map (never
released), and it is a refreshing change from
curvy 'not one texture flaw' maps.
The Darkness Within by Tim Elek is a medium
sized map, with a mix of textures creating a
unique and as I said very Quakey theme. There's
a lot of Elder World blue brick, some rune textures,
gargoyles, graveyards, traps, torture-ish areas,
the works. The thing I like most about this
map is how it has that special something only
a first map (well, ok, maybe a first few maps)
have. I remember the days when no one reviewed
my maps, I rarely even released them, I didn't
see the works of many others, and I didn't really
have to think about what I was making, I just
created. This map has that. It's not a flawless
masterpiece. It's a creation.
Throughout the map, a semi
Elder World/Medieval theme is carried, with
the monsters that go with it. Ogres, both kinds
of Knights, Zombies, Vores, everything. To fight
them you'll get some decent weaponry, and you'll
also have to avoid some nasty traps. The combat
is always enjoyable, and several times I found
myself spooked at moving shadows on the wall.
I have no complaints about supplies, although
once I went the wrong way without stopping to
pick up some ammunition and had to take on a
fiend with just my axe.
Atmosphere is one of the hardest
things to create in a map. This map has atmosphere,
good gameplay, and did I mention atmosphere?