This is an Ikbase textured
map with a few other textures (easy to pick
out the non-ikbase textures as they don't conform
very well) thrown in for some reason, and several
floors of action.
The base theme sees the heavy
use of grunts, enforcers, and rottweilers. Grunts
can be quite deadly considering the size of
the packs they're used in, especially when perched
on ledges above, where you can't get close enough
to take them out easily. The layout is multileveled,
but some more variations in the floors would
be nice (the walkways, walls, and wall tilings
are exactly the same from level to level in
the main area). Also, perhaps it is just me,
but the main part of the layout seems vaguely
reminiscent of Than's The Final Threat, though
this map is not nearly as good as that one (but
then, what map is?).
Looks aren't overly well done
in this map. The architecture could do with
some more detail and variation, the lighting
is generally too bright (more localised, moody
light would be better), and I didn't think the
new textures fit with the Ikbase ones very well.
Nothing in this map is outstanding and I think
some things are substandard. However, it is
entertaining to play.