Fat Controller has finally
released Rc3: Towne, following on the excellent
Rc2: Swamp. Towne is undeniably in the 'Village'
style pioneered by Steve Rescoe with his classic
maps Village of Dread and Shadow Over Innsmouth.
This is one of my favourite styles of map.
Towne begins in a basement,
with an excellent story - one of the best I've
read for a Quake level - setting the scene.
This basement is very detailed, as are all of
the interior settings in this map. Textures
from Hexen II have been well used, as well as
bookshelf textures from Quake's mission packs,
giving the indoor areas a sense of feel - not
just empty rooms with monsters in them. As well,
trigger_multiples have been used to give messages
in some cases, not to advance the gameplay but
to advance the feel of place.
Outside you'll find a distinct
nighttime town setting, with very well executed
architecture. The sloping ground and large open
areas of the older Village maps has been abandoned
in favour of a much more orderly layout. Houses
are set into alleys and walls in a nice looking
and very polished manner; the steeply sloping
roof angles give a feel of sharpness to the
map. Brick textures have been used, but these
are the colourful-washed bricks more remniscent
of The Nameless City than of previous Village
maps. There are several Roman touches, including
the final temple room, but while these provide
a little flair, this is not a Roman map. About
the only thing I can find wrong with any of
the visuals is the roofing on some of the houses
is quite bright, and sticks out. All in all,
a map which takes a previous theme and adds
enough to keep it interesting, with excellent
technical quality and attention to detail.
Gameplay is no less well executed;
close combat with knights indoors and in alleyways
will make players jump (much like the knights
in Village of Dread's attic), while longer ranged
fights with Ogres provide some variation. Supplies
are adequate all through the map, but it's still
a challenge. All in all, Towne is a damn good
level.
Review
by Tronyn
Tronyn's Score:
85
After such a long time in the
making, it's great to finally play Fatty's Towne.
It was a level I had quite been looking forward
to, as there haven't really been many village
maps in a long time - since Rescoe's couple
and Manke's Alba. Towne is alot more populated
that both of those, with the entire map being
houses and buildings apart from a small wharf
near the start which was taken out of Fatty's
previous map, Swamp. It would have been better
if there were a few more set-peices for the
player to remember the map by. Gameplay was
great fun, with a good fairly tough ending,
although not as challenging as some. Personally
I wasn't expecting the map to end so suddenly,
there didn't seem to be a build up to it. Maybe
I was just didn't want it to end.