The last Quake2 level released
was a long time ago, back in September 2000.
Now suddenly we have two at once, one by yours
truly, Machine Reborn, and only a day before
this excellent debut, Planetside. Maybe this
isn't Nate's first map ever, but if it is, it's
a mighty good job.
The design is top notch, although
nothing unique, many pillars and details have
been used. Under a snowy night sky it blends
well with the dark lighting and textures to
create an eeiry atmosphere. The only thing I
couldn't help thinking was if Nate had used
custom textures, this couldhave been even more
excellent. As it is, it's excellent but not
unique which Quake2 needs a little bit of.
The layout was very good, not
non-linear but using the overlapping method
and returning to previous areas.
The gameplay was good,although
you only get the DBL SG right at the end. I
would have preferred getting it earlier on,
and just making all the enemies a little stronger.
There were also parts where a lot more enemies
could have been placed. So gameplay was lacking
just a bit, but still good fun.
Overall, a really good level and I look forward
to Nate's sequel.